Application

class Application : GeneratedMessage, ApplicationOrBuilder
Top-level structure which describes an Elide application, including all relevant configuration and metadata.
Protobuf type elide.app.Application

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , ApplicationOrBuilder
Top-level structure which describes an Elide application, including all relevant configuration and metadata.
Protobuf type elide.app.Application

Properties

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Functions

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open fun equals(obj: Any): Boolean
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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open fun getAsset(index: Int): AppAsset
Assets which should be made available to this application.
repeated .elide.app.AppAsset asset = 6;
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open fun getAssetCount(): Int
Assets which should be made available to this application.
repeated .elide.app.AppAsset asset = 6;
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Assets which should be made available to this application.
repeated .elide.app.AppAsset asset = 6;
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Assets which should be made available to this application.
repeated .elide.app.AppAsset asset = 6;
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Assets which should be made available to this application.
repeated .elide.app.AppAsset asset = 6;
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open fun getBundle(index: Int): AppBundle
Code bundles which implement the application.
repeated .elide.app.AppBundle bundle = 7;
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open fun getBundleCount(): Int
Code bundles which implement the application.
repeated .elide.app.AppBundle bundle = 7;
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Code bundles which implement the application.
repeated .elide.app.AppBundle bundle = 7;
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Code bundles which implement the application.
repeated .elide.app.AppBundle bundle = 7;
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Code bundles which implement the application.
repeated .elide.app.AppBundle bundle = 7;
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Full suite of rendered configuration for this application.
.elide.app.AppConfiguration config = 5;
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Full suite of rendered configuration for this application.
.elide.app.AppConfiguration config = 5;
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abstract fun getDefaultInstanceForType(): MessageLite
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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Display name to show for this application.
string display_name = 3;
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open fun getDisplayNameBytes(): ByteString
Display name to show for this application.
string display_name = 3;
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Entrypoint types supported by this application.
.elide.app.EntrypointType entry = 4;
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open fun getEntryValue(): Int
Entrypoint types supported by this application.
.elide.app.EntrypointType entry = 4;
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open fun getField(field: Descriptors.FieldDescriptor): Any
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Primary key describing this application's identity.
.elide.app.ApplicationKey key = 1;
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Primary key describing this application's identity.
.elide.app.ApplicationKey key = 1;
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open fun getName(): String
User-assigned short name for this application.
string name = 2;
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open fun getNameBytes(): ByteString
User-assigned short name for this application.
string name = 2;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
open fun getParserForType(): Parser<Application>
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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open fun getUnknownFields(): UnknownFieldSet
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open fun hasConfig(): Boolean
Full suite of rendered configuration for this application.
.elide.app.AppConfiguration config = 5;
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasKey(): Boolean
Primary key describing this application's identity.
.elide.app.ApplicationKey key = 1;
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Application
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open fun parseFrom(data: Array<Byte>): Application
open fun parseFrom(data: ByteString): Application
open fun parseFrom(input: CodedInputStream): Application
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Application
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Application
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Application
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Application
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Application
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open fun parser(): Parser<Application>
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)