Region

class Region : GeneratedMessage, RegionOrBuilder
Describes an application region, where deployments can take place.
Protobuf type elide.app.Region

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , RegionOrBuilder
Describes an application region, where deployments can take place.
Protobuf type elide.app.Region

Properties

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Functions

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inline fun Region.copy(block: RegionKt.Dsl.() -> Unit): Region
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open fun equals(obj: Any): Boolean
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open fun getActive(): Boolean
Whether this region is active for assignment.
bool active = 4;
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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open fun getAvailable(): Boolean
Whether capacity is available in this region.
bool available = 5;
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abstract fun getDefaultInstanceForType(): MessageLite
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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Display name for this region; mutable.
string display_name = 3;
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open fun getDisplayNameBytes(): ByteString
Display name for this region; mutable.
string display_name = 3;
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open fun getField(field: Descriptors.FieldDescriptor): Any
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open fun getFlag(): RegionFlag
Condition flags applied to this region.
.elide.app.RegionFlag flag = 7;
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open fun getFlagValue(): Int
Condition flags applied to this region.
.elide.app.RegionFlag flag = 7;
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open fun getKey(): RegionKey
Unique key information for this region.
.elide.app.RegionKey key = 1;
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Unique key information for this region.
.elide.app.RegionKey key = 1;
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open fun getName(): String
Short-name for this region; unique and immutable.
string name = 2;
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open fun getNameBytes(): ByteString
Short-name for this region; unique and immutable.
string name = 2;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
open fun getParserForType(): Parser<Region>
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open fun getProvider(): String
Provider associated with this region.
string provider = 6;
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open fun getProviderBytes(): ByteString
Provider associated with this region.
string provider = 6;
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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open fun getUnknownFields(): UnknownFieldSet
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasKey(): Boolean
Unique key information for this region.
.elide.app.RegionKey key = 1;
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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open fun newBuilder(prototype: Region): Region.Builder
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Region
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open fun parseFrom(data: Array<Byte>): Region
open fun parseFrom(data: ByteString): Region
open fun parseFrom(input: CodedInputStream): Region
open fun parseFrom(input: InputStream): Region
open fun parseFrom(data: ByteBuffer): Region
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Region
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Region
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Region
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Region
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Region
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open fun parser(): Parser<Region>
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)