parseFrom

open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): RenderedEnvironment
open fun parseFrom(data: ByteString): RenderedEnvironment
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): RenderedEnvironment
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): RenderedEnvironment
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): RenderedEnvironment
open fun parseFrom(input: CodedInputStream): RenderedEnvironment
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): RenderedEnvironment