Builder
Specifies a map of style symbols (usually classes and/or IDs) that should be rewritten on the fly, and their target
rewrite values. If a rewrite map is present and active, it is used during serving to line styles up with the DOM.
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elide.assets.AssetBundle.RewriteMap
Functions
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File this rewrite map was originally loaded from.
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string file = 1;
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Map of symbols to their rewritten values.
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map<string, string> map = 2;
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File this rewrite map was originally loaded from.
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string file = 1;
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Map of symbols to their rewritten values.
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map<string, string> map = 2;
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Map of symbols to their rewritten values.
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map<string, string> map = 2;
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Map of symbols to their rewritten values.
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map<string, string> map = 2;
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Use alternate mutation accessors instead.
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open fun mergeFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): AssetBundle.RewriteMap.Builder
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Map of symbols to their rewritten values.
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map<string, string> map = 2;
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Map of symbols to their rewritten values.
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map<string, string> map = 2;
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File this rewrite map was originally loaded from.
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string file = 1;
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File this rewrite map was originally loaded from.
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string file = 1;
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abstract fun setRepeatedField(field: Descriptors.FieldDescriptor, index: Int, value: Any): Message.Builder
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