StyleAsset

Describes the structure of an individual style asset, which is constituent to the bundle that holds it.
Protobuf type elide.assets.AssetBundle.StyleBundle.StyleAsset

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , AssetBundle.StyleBundle.StyleAssetOrBuilder
Describes the structure of an individual style asset, which is constituent to the bundle that holds it.
Protobuf type elide.assets.AssetBundle.StyleBundle.StyleAsset

Properties

Functions

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open fun equals(obj: Any): Boolean
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getField(field: Descriptors.FieldDescriptor): Any
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open fun getFilename(): String
Original name of the source file, if applicable.
string filename = 2;
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open fun getFilenameBytes(): ByteString
Original name of the source file, if applicable.
string filename = 2;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
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open fun getRenaming(): Boolean
Whether a renaming map is available for this stylesheet.
bool renaming = 4;
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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URL and DOM settings for this asset.
.elide.page.Context.Styles.Stylesheet stylesheet = 3;
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URL and DOM settings for this asset.
.elide.page.Context.Styles.Stylesheet stylesheet = 3;
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open fun getToken(): String
Calculated token for this asset, including the asset's content digest.
string token = 1;
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open fun getTokenBytes(): ByteString
Calculated token for this asset, including the asset's content digest.
string token = 1;
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open fun getUnknownFields(): UnknownFieldSet
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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URL and DOM settings for this asset.
.elide.page.Context.Styles.Stylesheet stylesheet = 3;
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseFrom(data: ByteString): AssetBundle.StyleBundle.StyleAsset
open fun parseFrom(input: CodedInputStream): AssetBundle.StyleBundle.StyleAsset
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): AssetBundle.StyleBundle.StyleAsset
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): AssetBundle.StyleBundle.StyleAsset
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): AssetBundle.StyleBundle.StyleAsset
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): AssetBundle.StyleBundle.StyleAsset
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): AssetBundle.StyleBundle.StyleAsset
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)