Builder
Specifies a batch of messages which should be processed by a queue.
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elide.call.v1alpha1.QueueMessageBatch
Functions
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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open fun mergeFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): QueueMessageBatch.Builder
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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Specifies the messages which should be processed by this batch.
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repeated .elide.call.v1alpha1.QueueMessage messages = 1;
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abstract fun setRepeatedField(field: Descriptors.FieldDescriptor, index: Int, value: Any): Message.Builder
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