addCpu

open fun addCpu(index: Int, value: CpuInfo): MachineCpuInfo.Builder
open fun addCpu(builderForValue: CpuInfo.Builder): MachineCpuInfo.Builder
open fun addCpu(index: Int, builderForValue: CpuInfo.Builder): MachineCpuInfo.Builder
Information about each CPU on this machine.
repeated .elide.machine.CpuInfo cpu = 3;