Networking

class Networking : GeneratedMessage, NetworkingOrBuilder
Describes a suite of networking settings.
Protobuf type elide.net.Networking

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , NetworkingOrBuilder
Describes a suite of networking settings.
Protobuf type elide.net.Networking

Properties

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Functions

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inline fun Networking.copy(block: NetworkingKt.Dsl.() -> Unit): Networking
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open fun equals(obj: Any): Boolean
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open fun getAddresses(index: Int): IpAddress
Assigned IP addresses.
repeated .elide.net.IpAddress addresses = 4;
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Assigned IP addresses.
repeated .elide.net.IpAddress addresses = 4;
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Assigned IP addresses.
repeated .elide.net.IpAddress addresses = 4;
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Assigned IP addresses.
repeated .elide.net.IpAddress addresses = 4;
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Assigned IP addresses.
repeated .elide.net.IpAddress addresses = 4;
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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abstract fun getDefaultInstanceForType(): MessageLite
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getDns(): DnsSettings
DNS settings.
.elide.net.DnsSettings dns = 3;
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DNS settings.
.elide.net.DnsSettings dns = 3;
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open fun getField(field: Descriptors.FieldDescriptor): Any
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Operating mode for networking.
.elide.net.NetworkingMode mode = 1;
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open fun getModeValue(): Int
Operating mode for networking.
.elide.net.NetworkingMode mode = 1;
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open fun getNetwork(): Network
Named network to use. Optional.
.elide.net.Network network = 2;
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Named network to use. Optional.
.elide.net.Network network = 2;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
open fun getParserForType(): Parser<Networking>
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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open fun getUnknownFields(): UnknownFieldSet
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open fun hasDns(): Boolean
DNS settings.
.elide.net.DnsSettings dns = 3;
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasNetwork(): Boolean
Named network to use. Optional.
.elide.net.Network network = 2;
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Networking
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open fun parseFrom(data: Array<Byte>): Networking
open fun parseFrom(data: ByteString): Networking
open fun parseFrom(input: CodedInputStream): Networking
open fun parseFrom(input: InputStream): Networking
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Networking
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Networking
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Networking
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Networking
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Networking
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open fun parser(): Parser<Networking>
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)