FontReference

Specifies information about an individual reference to a font file.
Protobuf type elide.page.Context.Fonts.FontReference

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , Context.Fonts.FontReferenceOrBuilder
Specifies information about an individual reference to a font file.
Protobuf type elide.page.Context.Fonts.FontReference

Properties

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val Context.Fonts.FontReferenceOrBuilder.uriOrNull: TrustedResourceUrlProto?
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Functions

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open fun equals(obj: Any): Boolean
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getField(field: Descriptors.FieldDescriptor): Any
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Specifies the format of the font reference being made.
.elide.page.Context.Fonts.FontFormat format = 2;
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open fun getFormatValue(): Int
Specifies the format of the font reference being made.
.elide.page.Context.Fonts.FontFormat format = 2;
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open fun getName(): String
Name of the font reference.
string name = 3;
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open fun getNameBytes(): ByteString
Name of the font reference.
string name = 3;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
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open fun getPrefetch(): Boolean
Whether to pre-fetch this asset, as applicable.
bool prefetch = 7;
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open fun getPreload(): Boolean
Whether to pre-load this asset, as applicable.
bool preload = 8;
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open fun getPush(): Boolean
Whether to proactively push this asset, as applicable.
bool push = 9;
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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Specifies the type of reference being made.
.elide.page.Context.Fonts.FontReferenceType type = 1;
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open fun getTypeValue(): Int
Specifies the type of reference being made.
.elide.page.Context.Fonts.FontReferenceType type = 1;
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open fun getUnknownFields(): UnknownFieldSet
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open fun getUri(): TrustedResourceUrlProto
URI reference to this font asset.
.webutil.html.types.TrustedResourceUrlProto uri = 6;
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open fun getUriOrBuilder(): TrustedResourceUrlProtoOrBuilder
URI reference to this font asset.
.webutil.html.types.TrustedResourceUrlProto uri = 6;
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open fun getVariant(): String
Variant of the font reference.
string variant = 5;
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open fun getVariantBytes(): ByteString
Variant of the font reference.
string variant = 5;
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open fun getWeight(): String
Weight of the font reference.
string weight = 4;
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open fun getWeightBytes(): ByteString
Weight of the font reference.
string weight = 4;
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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open fun hasUri(): Boolean
URI reference to this font asset.
.webutil.html.types.TrustedResourceUrlProto uri = 6;
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Context.Fonts.FontReference
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open fun parseFrom(data: ByteString): Context.Fonts.FontReference
open fun parseFrom(input: CodedInputStream): Context.Fonts.FontReference
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Context.Fonts.FontReference
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Context.Fonts.FontReference
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Context.Fonts.FontReference
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Context.Fonts.FontReference
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Context.Fonts.FontReference
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)