Builder
# Logging Handler
Describes a named "handler," which receives logs and acts on them in some manner. Logging handlers are typically
instantiated in a small set of objects which are shared with all loggers in a given application.
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elide.std.LogHandler
Functions
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Typed configuration for this log handler.
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.google.protobuf.Any config = 3;
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Implementation type declared for this log handler.
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string impl = 2;
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Name of this logging handler.
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string name = 1;
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Typed configuration for this log handler.
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.google.protobuf.Any config = 3;
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Typed configuration for this log handler.
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.google.protobuf.Any config = 3;
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Implementation type declared for this log handler.
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string impl = 2;
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Name of this logging handler.
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string name = 1;
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Typed configuration for this log handler.
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.google.protobuf.Any config = 3;
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open fun mergeFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): LogHandler.Builder
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Typed configuration for this log handler.
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.google.protobuf.Any config = 3;
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Implementation type declared for this log handler.
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string impl = 2;
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Implementation type declared for this log handler.
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string impl = 2;
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Name of this logging handler.
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string name = 1;
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Name of this logging handler.
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string name = 1;
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abstract fun setRepeatedField(field: Descriptors.FieldDescriptor, index: Int, value: Any): Message.Builder
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