Directory

class Directory : GeneratedMessage, DirectoryOrBuilder
# VFS: Directory

Describes a directory-type entry within a given `TreeEntry`, within a virtual file system managed by Elide. Directory
entries can hold children (either `File` or other `Directory` objects), by way of their `TreeEntry` children. Entries
of type `Directory` are virtualized and carry no data.
Protobuf type elide.vfs.Directory

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , DirectoryOrBuilder
# VFS: Directory

Describes a directory-type entry within a given `TreeEntry`, within a virtual file system managed by Elide. Directory
entries can hold children (either `File` or other `Directory` objects), by way of their `TreeEntry` children. Entries
of type `Directory` are virtualized and carry no data.
Protobuf type elide.vfs.Directory

Properties

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Functions

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inline fun Directory.copy(block: DirectoryKt.Dsl.() -> Unit): Directory
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open fun equals(obj: Any): Boolean
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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open fun getChildren(index: Int): TreeEntry
Children held by this directory.
repeated .elide.vfs.TreeEntry children = 3;
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open fun getChildrenCount(): Int
Children held by this directory.
repeated .elide.vfs.TreeEntry children = 3;
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Children held by this directory.
repeated .elide.vfs.TreeEntry children = 3;
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Children held by this directory.
repeated .elide.vfs.TreeEntry children = 3;
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Children held by this directory.
repeated .elide.vfs.TreeEntry children = 3;
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abstract fun getDefaultInstanceForType(): MessageLite
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getField(field: Descriptors.FieldDescriptor): Any
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open fun getName(): String
Name of the directory.
string name = 1;
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open fun getNameBytes(): ByteString
Name of the directory.
string name = 1;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
open fun getParserForType(): Parser<Directory>
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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open fun getUnknownFields(): UnknownFieldSet
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Directory
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open fun parseFrom(data: Array<Byte>): Directory
open fun parseFrom(data: ByteString): Directory
open fun parseFrom(input: CodedInputStream): Directory
open fun parseFrom(input: InputStream): Directory
open fun parseFrom(data: ByteBuffer): Directory
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Directory
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Directory
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Directory
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Directory
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Directory
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open fun parser(): Parser<Directory>
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)