AssetContentOrBuilder
Functions
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Original name of the source file.
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string filename = 2;
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Original name of the source file.
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string filename = 2;
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Module which this asset is a member of.
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string module = 1;
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abstract fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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Hash token uniquely identifying the content in this module.
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string token = 3;
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Specifies each variant of an asset's main content.
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repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
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repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
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repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
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repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
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repeated .elide.data.CompressedData variant = 4;
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