setAsset
open fun setAsset(index: Int, value: AssetBundle.StyleBundle.StyleAsset): AssetBundle.StyleBundle.Builder
open fun setAsset(index: Int, builderForValue: AssetBundle.StyleBundle.StyleAsset.Builder): AssetBundle.StyleBundle.Builder
Stylesheet sources associated with this bundle. Always non-empty.
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repeated .elide.assets.AssetBundle.StyleBundle.StyleAsset asset = 4;