BundleHeaderOrBuilder
Functions
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## Header: Compression mode.
The compression mode is an 16-bit unsigned integer which identifies the compression mode used to compress the file
tree metadata and filesystem data.
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.elide.data.CompressionMode compression_mode = 3;
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## Header: Compression mode.
The compression mode is an 16-bit unsigned integer which identifies the compression mode used to compress the file
tree metadata and filesystem data.
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.elide.data.CompressionMode compression_mode = 3;
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## Header: CRC32.
The CRC32 is a 32-bit unsigned integer which is used to verify the integrity of the decompressed tree metadata.
After (or during) decompression, a CRC32 checksum is calculated over the decompressed data, and compared against
this reference value to ensure data integrity remains intact.
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uint32 crc32 = 4;
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## Header: Format version.
The format version is an 16-bit unsigned integer which identifies the version of the bundle file format. The format
version is always `1` at this time.
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uint32 format_version = 2;
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## Header: Magic number.
The magic number is a constant value known by the Elide framework, which is used to identify the file as an Elide
VFS bundle. The magic number is a 32-bit unsigned integer, and is always the numeric equivalent of the ASCII string
`ELDE`, or, `0x454C4445`.
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uint32 magic = 1;
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abstract fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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