GenericBundleOrBuilder

interface GenericBundleOrBuilder : MessageOrBuilder

Inheritors

Functions

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abstract fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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abstract fun getCacheable(): Boolean
Whether this asset should be considered cacheable.
bool cacheable = 6;
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abstract fun getCompressable(): Boolean
Whether this asset should be compressed when serving to end-users.
bool compressable = 5;
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abstract fun getDefaultInstanceForType(): MessageLite
abstract fun getDefaultInstanceForType(): Message
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abstract fun getDescriptorForType(): Descriptors.Descriptor
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abstract fun getExternal(): Boolean
Marked if this asset is external, in which case the described stylesheet should be referenced via a link tag.
bool external = 7;
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abstract fun getField(field: Descriptors.FieldDescriptor): Any
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abstract fun getFilename(): String
Original name of the source file, as applicable.
string filename = 2;
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abstract fun getFilenameBytes(): ByteString
Original name of the source file, as applicable.
string filename = 2;
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abstract fun getModule(): String
Generic asset name/path.
string module = 1;
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abstract fun getModuleBytes(): ByteString
Generic asset name/path.
string module = 1;
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abstract fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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abstract fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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abstract fun getToken(): String
Hash token uniquely identifying the content in this module.
string token = 3;
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abstract fun getTokenBytes(): ByteString
Hash token uniquely identifying the content in this module.
string token = 3;
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abstract fun getUnknownFields(): UnknownFieldSet
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abstract fun getVariant(index: Int): CompressedData
Specifies each variant of an asset's main content.
repeated .elide.data.CompressedData variant = 4;
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abstract fun getVariantCount(): Int
Specifies each variant of an asset's main content.
repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
repeated .elide.data.CompressedData variant = 4;
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Specifies each variant of an asset's main content.
repeated .elide.data.CompressedData variant = 4;
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abstract fun hasField(field: Descriptors.FieldDescriptor): Boolean
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abstract fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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abstract fun isInitialized(): Boolean