ScriptBundleOrBuilder

interface ScriptBundleOrBuilder : MessageOrBuilder

Inheritors

Functions

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abstract fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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Script code assets associated with this bundle. Always non-empty.
repeated .elide.assets.AssetBundle.ScriptBundle.ScriptAsset asset = 2;
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abstract fun getAssetCount(): Int
Script code assets associated with this bundle. Always non-empty.
repeated .elide.assets.AssetBundle.ScriptBundle.ScriptAsset asset = 2;
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Script code assets associated with this bundle. Always non-empty.
repeated .elide.assets.AssetBundle.ScriptBundle.ScriptAsset asset = 2;
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Script code assets associated with this bundle. Always non-empty.
repeated .elide.assets.AssetBundle.ScriptBundle.ScriptAsset asset = 2;
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Script code assets associated with this bundle. Always non-empty.
repeated .elide.assets.AssetBundle.ScriptBundle.ScriptAsset asset = 2;
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abstract fun getCacheable(): Boolean
Whether this asset should be considered cacheable.
bool cacheable = 5;
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abstract fun getCompressable(): Boolean
Whether this asset should be compressed when serving to end-users.
bool compressable = 4;
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abstract fun getDefaultInstanceForType(): MessageLite
abstract fun getDefaultInstanceForType(): Message
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Specifies dependencies that must be loaded before this module, if any.
.elide.assets.AssetBundle.AssetDependencies dependencies = 3;
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Specifies dependencies that must be loaded before this module, if any.
.elide.assets.AssetBundle.AssetDependencies dependencies = 3;
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abstract fun getDescriptorForType(): Descriptors.Descriptor
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abstract fun getExternal(): Boolean
Marked if this asset is external, in which case the described script should be referenced via a script tag.
bool external = 6;
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abstract fun getField(field: Descriptors.FieldDescriptor): Any
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abstract fun getModule(): String
Script module name/path.
string module = 1;
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abstract fun getModuleBytes(): ByteString
Script module name/path.
string module = 1;
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abstract fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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abstract fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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abstract fun getUnknownFields(): UnknownFieldSet
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abstract fun hasDependencies(): Boolean
Specifies dependencies that must be loaded before this module, if any.
.elide.assets.AssetBundle.AssetDependencies dependencies = 3;
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abstract fun hasField(field: Descriptors.FieldDescriptor): Boolean
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abstract fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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abstract fun isInitialized(): Boolean