LanguageSpecOrBuilder

interface LanguageSpecOrBuilder : MessageOrBuilder

Inheritors

Functions

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abstract fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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abstract fun getDefaultInstanceForType(): MessageLite
abstract fun getDefaultInstanceForType(): Message
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abstract fun getDescriptorForType(): Descriptors.Descriptor
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abstract fun getDialect(): String
Dialect to specify as part of this language spec, based on a simple two-character string.
string dialect = 4;
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abstract fun getDialectBytes(): ByteString
Dialect to specify as part of this language spec, based on a simple two-character string.
string dialect = 4;
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abstract fun getField(field: Descriptors.FieldDescriptor): Any
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abstract fun getIsoCountry(): String
Two-character ISO-standard country code, used as a modifier for a language spec (i.e. the `us` in `en-us`).
string iso_country = 3;
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abstract fun getIsoCountryBytes(): ByteString
Two-character ISO-standard country code, used as a modifier for a language spec (i.e. the `us` in `en-us`).
string iso_country = 3;
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abstract fun getIsoLanguage(): String
Two-character ISO-standard language specifier (for example: "EN" for English, "FR" for French). Casing doesn't
matter but upper-casing should be preferred for consistency.
string iso_language = 2;
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abstract fun getIsoLanguageBytes(): ByteString
Two-character ISO-standard language specifier (for example: "EN" for English, "FR" for French). Casing doesn't
matter but upper-casing should be preferred for consistency.
string iso_language = 2;
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abstract fun getLanguage(): Language
Enumerated language specifier.
.elide.base.Language language = 1;
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abstract fun getLanguageValue(): Int
Enumerated language specifier.
.elide.base.Language language = 1;
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abstract fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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abstract fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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abstract fun getUnknownFields(): UnknownFieldSet
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abstract fun hasDialect(): Boolean
Dialect to specify as part of this language spec, based on a simple two-character string.
string dialect = 4;
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abstract fun hasField(field: Descriptors.FieldDescriptor): Boolean
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abstract fun hasIsoCountry(): Boolean
Two-character ISO-standard country code, used as a modifier for a language spec (i.e. the `us` in `en-us`).
string iso_country = 3;
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abstract fun hasIsoLanguage(): Boolean
Two-character ISO-standard language specifier (for example: "EN" for English, "FR" for French). Casing doesn't
matter but upper-casing should be preferred for consistency.
string iso_language = 2;
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abstract fun hasLanguage(): Boolean
Enumerated language specifier.
.elide.base.Language language = 1;
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abstract fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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abstract fun isInitialized(): Boolean