BundleInfo

class BundleInfo : GeneratedMessage, BundleInfoOrBuilder
# VFS: Bundle Info

Structure which defines a full suite of metadata for a given VFS bundle file. This record is only used during
construction or loading of the bundle, as a utility; it is never serialized into the bundle itself.
Protobuf type elide.vfs.BundleInfo

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , BundleInfoOrBuilder
# VFS: Bundle Info

Structure which defines a full suite of metadata for a given VFS bundle file. This record is only used during
construction or loading of the bundle, as a utility; it is never serialized into the bundle itself.
Protobuf type elide.vfs.BundleInfo

Properties

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Functions

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inline fun BundleInfo.copy(block: BundleInfoKt.Dsl.() -> Unit): BundleInfo
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open fun equals(obj: Any): Boolean
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open fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
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Artifacts file, which is held in JSON format at the end of the bundle.
.elide.vfs.BundleArtifacts artifacts = 3;
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Artifacts file, which is held in JSON format at the end of the bundle.
.elide.vfs.BundleArtifacts artifacts = 3;
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abstract fun getDefaultInstanceForType(): MessageLite
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getField(field: Descriptors.FieldDescriptor): Any
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Header which is present at the top of the bundle, and which provides a CRC32 of the de-compressed file-tree data.
.elide.vfs.BundleHeader header = 1;
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Header which is present at the top of the bundle, and which provides a CRC32 of the de-compressed file-tree data.
.elide.vfs.BundleHeader header = 1;
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open fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
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abstract fun getParserForType(): Parser<out Message>
abstract fun getParserForType(): Parser<out MessageLite>
open fun getParserForType(): Parser<BundleInfo>
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open fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
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open fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
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open fun getTree(): Filesystem
Filesystem tree, with an entry for each file and directory present in the bundle.
.elide.vfs.Filesystem tree = 2;
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Filesystem tree, with an entry for each file and directory present in the bundle.
.elide.vfs.Filesystem tree = 2;
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open fun getUnknownFields(): UnknownFieldSet
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open fun hasArtifacts(): Boolean
Artifacts file, which is held in JSON format at the end of the bundle.
.elide.vfs.BundleArtifacts artifacts = 3;
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open fun hasField(field: Descriptors.FieldDescriptor): Boolean
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open fun hashCode(): Int
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open fun hasHeader(): Boolean
Header which is present at the top of the bundle, and which provides a CRC32 of the de-compressed file-tree data.
.elide.vfs.BundleHeader header = 1;
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open fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
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open fun hasTree(): Boolean
Filesystem tree, with an entry for each file and directory present in the bundle.
.elide.vfs.Filesystem tree = 2;
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): BundleInfo
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open fun parseFrom(data: Array<Byte>): BundleInfo
open fun parseFrom(data: ByteString): BundleInfo
open fun parseFrom(input: CodedInputStream): BundleInfo
open fun parseFrom(input: InputStream): BundleInfo
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): BundleInfo
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): BundleInfo
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): BundleInfo
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): BundleInfo
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): BundleInfo
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open fun parser(): Parser<BundleInfo>
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open fun toByteArray(): Array<Byte>
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open fun toByteString(): ByteString
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open fun writeDelimitedTo(output: OutputStream)
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open fun writeTo(output: CodedOutputStream)